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(+1)

A bit buggy (you can die while trying to respawn, lol), a bit confusing - the text tips help, but they don't provide all of the required information. And it's too dark, which only adds to the confusion: the game tells you to go into the darkness, at the same time saying that you'll die if you stay there for too long,  and there are no visible light sources ahead.  Besides that - good submission, lots of mechanics and abilities that the player character gains gradually, and they do change the pace and the gameplay a bit. And the way lighting works is also nice.

Thanks for your review =3
For respawn I normaly forced the checkpoint's lamp to be on when you die !
I know also there is a light bug on the right part of the map, where it is pretty dark, I'll try to fix it.
Most of the time I tried to put a lamp in range to another in order to avoid the random go.
Can you tell me on which part you couldn't find a light source close enough ? or you felt lost ?

(+1)

I felt lost almost all the time. It's just too dark for me, I can't see the lamps at all when they are turned off and there's no light sources close by. I can't see anything in darkness actually. My monitor is a gaming TN-matrix, it doesn't work well with gradients, and too dark a scene looks just like total blackness.

Humm I see, I should had a luminosity parameter to set up at the beginning !

(+1)

Yea, like  in big games they let the player calibrate gamma doing something like "turn this thingie until the logo on the left is barely visible and the logo on the right is burning your eyes out". Would be nice )