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Hey, is there any documentation about this game? It's nice, but still don't figured out some mechanics of the game:
Why do the servers have 2 ports? What are the differences between switches and routers in the game (or other: Are the switches Layer2 (can't be in WAN-Router-Switch-Switch-Server config) or Layer3 (can be in WAN-Router-Switch-Switch-Server config))?

Also: Is this the right place to ask questions?

(+1)

First thanks for playing my game! Unfortunately there aren't more mechanics than visible in game. The plan for 2-port servers was to have some failover option in case of internet outages (not implemented). Also except for price there's no difference between routers and switches. Layer2/Layer3 split was something I thought about a lot but I was always torn between making a simple and easy to understand game or a proper network simulation game.

ok this answers my question not completely. Can we stack switches or not? 🙈

(+1)

Well yes? Like stacking is not an extra feature but just connect them in a ring and then you have the functional equivalent of a stack