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I love the looks and feel of the game! The pretty pixelated style, together with the minimal sounds makes it feel very coherent and atmospheric to me. ^_^ The game was also super polsihed, with great player feedback. The buttons in the main menu alone are super satisfying to click, haha XD

In principle I liked the gameplay a lot as well, but it was a bit frustrating for me at times. Whenever a text showed up in the top left I needed to drop everything to do that thing. For example, I was digging some rocks to prepare for the evening when hunger popped up. I decided to finish digging my rock, but because of this I was late at my food and died. I in these kind of games I want to do things as efficiently as possible, but for this I need to know a bit earlier that I am getting hungry. I guess a hunger slider does not really fit the style of the game, so I would not recommend that, but maybe the text can have some effect on it that gets more intense as it becomes more urgent? Maybe it fades in a bit slower? This is just my experience, so please feel free to ignore it all if it does not fit your vision of the game :)

The tutorial was great and explained everything really effectively, although the highlights were not so very obvious in the beginning for me. The only thing I was missing in the tutorial were the controls, but these I found in another tab in the main menu.

Hopefully you don't think the feedback is too harsh! I really like the execution, feel and gameplay, and I think you did an amazing job with this game! Thanks a lot for making this :D