I've done some solo playtesting / storycrafting using the system, possibly for a future webcomic. I think I've got a better grip on what a crew can handle after running a few scores. Club Print is ready to perform their first Authority score to format an airship that will dock at their HQ. They have 12 Reputation with 1 Leverage. They stole the key to the airship, made an alliance with the ReCyclers in the junkyard, and planted an Informant in the hostile (-2) Blue Bloods faction in the region.
So, let me see if I have this right:
Authority Score
- The crew makes their way into the junkyard to find the derelict airship, possibly dealing with the actions of Blue Bloods (-2) and Debuggers (0) along the way. Possible encounters with Glitch in all the junk.
- Upon securing the airship, they invoke the Format command to repair its vital systems and modify it to be the flying cafe they want.
Authority Questions
- Area 2 (Building) It's large enough to house several customers, complete with outdoor dining on the top deck.
- Quality 4 (Superior) It's a nice place.
- Force 5 (Overwhelming) "A server-bound airship" is listed as an example of power level 5. It also houses some old Revisionist Claims that can be restored as the crew buys them.
11 total, so the crew takes on a total of 11 stress, divided among the six members, when they begin the formatting.
Reputation returns to 1, rather than 0, thanks to the Leverage discount of 1.
Payoff
- Coin and Reputation would probably be related to the number/wealth of customers they attract with their new airship.
- Heat would be whatever trouble they ran across/produced, +2 for invoking Authority.
- Faction allegiances would shift according to how the balance of power was changed. -In this case, the Amber Knights wanted the ship for its original military purpose and to raise their tier. They'd be able to put 2 and 2 together to figure out their would-be warship is the hot new flying cafe, becoming more hostile toward Club Print.
- Club Print, having leveled up their facilities through obtaining the airship is now ready to increase to Tier 1, and will do so once they get their reputation up again.
Does all this sound about right?