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(+2)

Very innovative game. Here are my comments:

> The concept is very unique and has much potential. I did enjoy it a lot! Although, I must say that some balancing has to be done. I felt like the best way to win the game is to just place as many parts as you can on the board rather than really thinking about the positions of the different parts (there is also no time to think too much about the position). I feel that the game has to be balanced around strategy as it is the main mechanic of the game.

> The music and sounds are appropriate for the pirate-y theme of the game. The art is also good, but could still use some improvement if you do plan on working on this game beyond the jam.

> The game ended up being like a bullet hell and tower defense hybrid. I like it!

Overall one of the most unique ideas I've played in this jam. Nice job!

P.S. Please consider giving feedback to our game as well! We are in need of more ratings. https://itch.io/jam/gmtk-2018/rate/300343

(+1)

Thanks for your feedback! I agree with your criticism of the "mindlessly rush" strategy, although a poorly placed shield piece can block you into a bad configuration.

The art is actually fully rendered 3d, and it looks really cool if the camera tilts. Maybe we could get a nice graphical improvement just from tilting the camera angle slightly.

But innovative and unique is what we were primarily aiming for, so I'm happy to hear your feedback that we hit the mark in that regard!