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That would depend on what you are wanting. I'm currently working on something else right now but I may be able to find some time. What are you wanting?

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I'm not in a huge hurry, but one of two things (Either one should work, though the later would help me out more and depending on your price if you decide to do it, possibly both): 

  1. Macrotune for 64 Bit Windows (The current version keeps freezing on my Win10 computer).
  2. A javascript based Macrotune-like extension for a game engine (basically, I want the player to be able to craft their own songs mid-battle as well as being able to use pre-made songs).

1.) Hmm. Not sure why it is freezing but I will look into compiling a 64 bit version.

2.) I'm not sure what programming language or game making app you're using but are you able to call on the DLL I've provided? It's available for download too.

I hate do admit it, but I don't really know how to call on a DLL. >.< I don't really understand DLLs, UIs, Visuals, or Sounds in general since I don't get the numbers associated with them. I am still learning what numbers go with what colors, what numbers go with what visual elements, and so on.

Rather than a programming language, coffeescript and javascript would be script languages? Visual Novel Maker primarily uses json files for storing information and uses programming language for the launcher from what I know, but otherwise uses scripting language for a lot of the functions that can be modified.

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Your best bet would be to ask on the Visual Novel Maker forum and see if calling on dll files is even possible. If not, Macrotune would have to be completely rewritten in Javascript and I don't have time for that. Sorry I couldn't be more help.

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It should be possible. Would you be able to if I could figure out how? (I was told that it could be done, but I need to read the documentation to figure out how it works)

And if not, I'm in no major rush if you'd be willing to do make a javascript version later on.

Anyways, let me know how much it would cost to have a 64 bit version made.

If you see somewhere in the documentation on calling on a dll, just let me know. As for the 64 bit version, I'll see about getting it compiled soon. No cost. ;)

A Windows 64 bit version is now available! ;)