Loved the idea that you must catch something to jump again. The game was a little buggy at times. It seems like some spikes are placed but their sprites are not active so you end up touching the side of a wall that looks safe and then you get a game over. Also the spike placements were a little redundant. Why put spikes in a chasm that the player would not be able to jump out of? They will fall and hit the game over screen anyways. Still I am impressed with what you guys have accomplished in python. To make your game more accessible, I suggest finding a way to get this to run inside the browser. It would also make it more appealing to those who dislike running untested scripts on their computer.
Btw I looked at N0thing's profile and didn't see any game there. Can you make sure that they are listed as one of the authors?