It was my intention to have the need to 'reprogram' the parrot as you go to deal with different screens, but I was definitely too harsh in changing this up too often. In the future I want to redesign the levels to make it more likely that you get that satisfying moment when the parrot clears a screen almost all by itself, and to make it impossible for the parrot to go back to previous screens. Thank you so much for playing and leaving your feedback!