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(+1)

I like the concept of the game but is hard to know, exactly, what is the correct answer to an attack. That applies to the mood system too. I don't know if a character's mood determines the effectiveness of a response, or if that depends only on the used remark. Good graphics, and right background music. I'm glad to see you used Godot to make the game.

_φ( °-°)/ We'll appreciate if you rate and comment our game: Slow Ride.