I like the concept of the game but is hard to know, exactly, what is the correct answer to an attack. That applies to the mood system too. I don't know if a character's mood determines the effectiveness of a response, or if that depends only on the used remark. Good graphics, and right background music. I'm glad to see you used Godot to make the game.
_φ( °-°)/ We'll appreciate if you rate and comment our game: Slow Ride.