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If you have suggestions on what functionality you'd like to see supported by this, don't hesitate to type them here. I may implement custom sprite drawing functions, but the main reason I don't really want to update this is because of how imperfect the existing code is (but I can't change it for compatibility reasons, so...), plus I don't really use GM any more these days.

Is it possible to make everything you draw with the shader transparent? I want to make a futuristic, holographic screen. I already tried to set alpha or use a transparent sprite, but that did not work.

Thanks in advance!