Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I think that because of the small amount of options (which are repeated for each sub-option), it gets stale and predictable very quickly as you start just going through the options one by one to find all the endings. The 'end of the world' ending surprised me, but you could've done much more than that. But really, it's just a problem with the amount of content.