Thanks, for your feedback and kind words ^^
We really tried for our game to feature a great balance of art, music, fx and design (and of course code xD) because we think that the goal of "game design" is to create an experience, and everything is important to create this experienc. So yeah to make it possible, we needed to spend less time on "pure gameplay crafting" and our approach was to "keep it simple" (and that's not simple xD).
So it's really great to read comments like yours, showing us that people enjoyed this "mix" ^^
Cheers