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Was just playing version 2 hotfix 3 (says V0.5 in corner), there was a bug where one of the slime curses' (a two square sized one) description said it should have disappeared after combat, but killing all the enemies, in the same turn that the curse arrived, the curse STAYED there after combat was finished. Didn't see that mentioned in hotfix 4's changes...


Also, holding an item then shows the dashed border on other affected items is good, but I was thinking permanently showing a little overlay saying "+1" (in different colours for different effects) right on the border would be even better. Figuring out how armor and helmets interact can get very confusing, but seeing little +1's and +2's on the borders should hopefully make it much clearer.


Maybe making merchants STAY PUT so you can come back and buy & sell stuff later would be great too? Same for those mystery hallways and statues, they shouldn't be wandering away?


PS. people aren't going to be happy about the Ring of Doom being limited now... one use is extremely low, maybe at least limit it to the amount of energy originally available per turn, or 3? I hope the whetstone isn't in line for the same nerfing, but it's limited by available energy anyway...


Great game! Made an account just to comment