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Love the game, probably my favorite thus far.

I want to say the concept is great and the execution is fantastic. One thing though is the dual-gameplay kind of is hard to manage as a player. You end up just watching the match-4 and not care about the tower defense, just making sure that you create enough ingredients of each type.

The shades of green are kinda hard to read sometimes.

Bonus points for the data types as ingredients names.

I know this would have asked more time and playtesting but I think there would be some tweaking to do in order to make the player strategize what data-types they create.

Yeah, the gameplay did get a bit one-sided like that, though I didn't want to overload (haha) the player by having to play 2 games at once. Still, I agree they could've involved each other a bit more, definitely! And that's a good point as well, having to strategise a bit more, since as it stands you can just sort of match anything. I'll definitely look into it, thanks for the feedback!