Underliner Devlog #5 (February 23, 2022)
I decided to change the title again. The new title is 'Underliner', which is cleaner :)
This week, there were some progress in visual elements. I wanted the game's visual aesthetic to be bright and colorful, like The Witness does. I was inspired by some image of California, which made me use colors like shell pink and surf green to recreate that warm vibe.
Meanwhile, I worked on mirror mechanic for a few days. I thought it was done when I uploaded last devlog, but some bugs emerged unfortunately, so I had to fix these. It works with no problem now. Below gif demonstrates both new visual aesthetic and usage of mirror in puzzle.
The goal of the puzzle shown above is to hit the golden cube with the laser projectile. I added firework effect at the end of the puzzle, but this might be deleted or changed in the future.
Thanks for reading :)
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