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Pure white on pure black is somewhat harder to read than using off-white and off-black, but the problem I'm having is that a pixel font is a very visually noisy thing that's not designed for long reads. Graphic designers make a distinction between "display fonts" which are good for titles and "text fonts" which are good for the body of text. I'd say a pixel font is absolutely a display font.

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thanks for the input. At the very least I will see if I can soften the white. The black is not pure black but I will also go an extra step.

It is a bit too complicated to change to a more suited font due to game initial design(resolution  etc) but I will keep that in mind for future text games 

Edit: in fact I was thinking about it and I will simply introduce alternate colors with a button press that will be much more suitable