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(3 edits)

Thanks for the heads up ^-^ (i dont have any apples so I can't playtest my mac builds) *must be a shader issue, so I'll see what i can do! 

Edit: I think I've fixed it! as well as a host of other bugs and performance issues

(+1)

Thanks for fixing the issue! It works well now. The only issue for me now is when I restart using r. I can't scan any boxes and nothing works if I restart using r. Have to quit and reopen the game to start fresh.

Whoops! I think I fixed all the game breaking stuff (*a byproduct of the new optimization methods) kept in the flip though, turned out to be an unexpectedly cute end game mechanic.