Cool aesthetic, and I like the use of tarot and the way you've applied the cards and themes to the premise. I find the choice of font a bit hard to read, but not in a way that interferes with my ability to appreciate the content. Art choices are good, too, and set the mood; reading/playing this feels like stepping into a painting, or an early 20th-century novel.
Bonus points for having some actual mechanics to aid the journaling, as well; I find that including things like narrative-focused dice and resource values really helps to drive the fiction and push the player when they're stuck, and I don't see enough of it!