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What an awesome concept! Not just reworking a classic game into an RPG, but doing so in a way that can introduce the game to unaware audiences and possibly even teach them something new! I'm definitely breaking this out for my RPG group the next time we have a casual game day.

The mechanics themselves are also intriguing and fun — I really like the betting and gambling of resources, and how the rolled affinities determine result and consequences just by reading them as they fall. Super cool!