Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I think in this case you would just be deferring the map generation to a procedure happening in the brain of different players so it is still procedural generation vs. having fixed content in the game.

I double that :)