interesting game, a few critiques:
- the movement is a bit stiff, it would feel a bit smoother if the player could be a little faster
- because of the size of some objects, it made things like the bridge hard to move due to how much can be seen onscreen at once as a result of the camera. zooming out the camera a bit could be nicer, or scaling down some objects and things
- the music was a bit repetitive
- don't see how the game relates to the theme
i do think that limiting the amount of times you can drag an object until you get a potion(?) is an interesting and good way to limit the player somewhat in how much they can, well, move objects since that pushes the player to be smarter and think more about how to get past. besides that, nice game and cheers!