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Nice job!  There are a few games with this mechanic, but yours feels really great.  I like that you increased friction so things don't slide off too early. 

I also liked the particle effects (great snow!), screen shake, and the rectangle/sine movement.    Oh, and thanks for the shout-out.  :)

And I liked the color changed based on health, I thought it was beautiful.  How did you do that?  Tint, color map, overlay, etc?