Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Love the game, just played 10 hours straight and only passed the 3rd wave three times. This game has soo much potential. I dont think things need to get nerfed however there definetly needs to be some QOL changes.

First off the map selection is so RNG that you pretty much are fucked if you have a bad starting point and have used your items. This had lead to me straight up restarting game after loading bad terrain with no empty space.  Just make the map (atleast 2x) bigger and let us choose where to place the castle. The game is very light so you dont need to worry about fps lagg.

We should be able to command woodcutters to chop down certain trees. Currently only thing i can do is place woodcutter close and HOPE he cuts down the tree.

Save game feature is a defs need imo, however hardcore makes the game much more intense.

Yeah, I have more in mind however these are the main things. Is there a forum where we can discuss ideas and strats? i was quite lost when i was trying to learn the game.

(+1)

Thanks for playing the game and the suggestions. I'll take them into consideration.
You can post feedback and suggestions on the discussion board of the steam page.

Regarding lack of space:
Town territory can be expanded by placing down Storehouses (they act as mini Keeps). You may have to clear out some neutral camps though.  

If trees are blocking your building space they can be deleted with the delete tool (The big red X in the construction panel). You can pretty much delete any trees on the map with it.