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(+1)

Great background music, the AI is much improved from the last version I played, now it moves if the ball stays in one place for too long, creating more depth to the game. As I commented on your earlier versions, this is such a great twist on classic pong, but I don't think you have fully unleashed what music could do to pong. There is so much potential just looking at this game: change speed by tempo, change size by volume, obstacles on the board that also react to the music, slow mo when the beat drops and start picking up the pace after that. Again, it takes some more work to turn this from a cool idea to a good musical pong, but I think you had a great base. Keep it up, I can't wait to see what you add more to the game!

(+1)

Thanks for the feedback :D ! Yeah, this game could fit many more features in it.