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(+1)

So... I like this concept a lot but holy crap that movement is rough to time.  I mean, I get it, it makes sense but it was pretty difficult at times.  The vines just need to be redone, they have to visually match what they do.  It's frustrating to take a ton of damage when it looks like nothing is going on... Also, are they supposed to hit you like a mac truck?  Because the damage on them is ridonkulous!  Also, stuck on the tree jump between part.  Maybe overtuned or just needs a little love and polish =D

Overall, it was a very pretty game, and I really enjoyed it !

Great work!

(+1)

Yeah I feel like a lot of people get stuck at that part, probably because you need to jump on the off beat, which is not something really explicitly taught to the player or even intuitive. The vines are weird because the collider appears before the animation does, so the player can be hit by the vine that might not even be there yet. Anyways, thank you so much for reacting to and playing my game! Really enjoyed your feedback.