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Thanks for the feedback! I totally agree that the game lacked sounds, unfortunately halfway through the jam we lost 3 of our team members including the sound designer so the two of us left (neither of which has much experience with sound design) were scrambling to complete as much as we could and unfortunately sound wasn't a big focus (as you may be able to tell with the two semi-random music tracks we have). 

Maybe after the jam period ends we may revisit the game and add some more sounds since we'll no longer be pressed for time, but I suppose only time will tell.