Thanks for the feedback! Binding of Isaac is actually a huge inspiration of mine, the combat and even the dungeon generation are heavily inspired by it! If you get a chance to replay the game a few times, you will probably begin to notice what I mean about the dungeon generation, it's probably the thing I'm personally most proud of for the programming side of this game, seeing it in the Unity Editor makes it super obvious that it is based on BoI (the old flash version, not the newer version with differently shaped rooms).
Honestly I'm super glad someone was able to make the connection!