I love it how our take on the theme is very similar, as well as the core gameplay mechanics, but we still managed to create two very unique games. We also had a rotation option on the table but in the end, it was out of scope for us.
The innovative approach and the fun factor is "Don't let them know!"'s strongest suit, the game manages to grab your attention very soon and you lose track of time easily.
My only issue was that I had a hard time with the second level because it was hard to predict where the NPC will land, often ended up on top of the fence when I did not expect.
Overall, a nice little game, fun to play, I would definitely welcome more of this!