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(1 edit)

Cool concept but without any clear indication of where I have been or where I should go next, it makes finding my way in the never-ending maze quite difficult. The game is also very unforgiving if you go somewhere with a dead end as there's no way to move around the black hole (unless you fall through the floor). Otherwise, the gravity switching mechanic was well done and an interesting idea that fit the theme of the game well.

(+1)

Thanks!