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(1 edit)

Hmm, random portrait should re-roll the portrait. If it does nothing, almost sounds like the game's built-in random portrait functionality is still at work and not the mod. Or something else is going on.  If you edit settings.gd in the mod's folder and change
var debug = false
to
var debug = true

then re-run the game, it should output on the console a bunch of data about portraits it found, and when it tries to randomly assign a portrait, what it's assigning and why.

Gender is a hard rule, and Age is a bit fuzzy, it tries to be a hard rule, but if too few results, it relaxes things a bit.  If it's only doing race as a hard rule, that's what the game's default logic does, so sounds like the mod didn't fully apply.  When you applied this to the game, was it a fresh extraction of the new version?

Edit: it's now working

All I did was a clean reinstall and extraction... and Voilà. Working as intended (as far as I can tell).

I feel like all the dumbs.

After I play around with it, I'll post again later with some constructive feedback.

btw; Is it written in python?

Written in gdscript which shares a lot of similarities with python but lacks some rather nice features. Written specifically for the Godot game engine.  Would prefer any further comments be in the mod post, instead of the editor post though.