Pretty funny idea. Was pretty stressful though trying to find all the different items and what rooms they should go in. Doesn’t help that the required objects tend to change right before the dude enters the room.
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Thank you for your feedback, I'm glad you liked to concept.
The room requirements actually change after Bradley evaluated the room, but I strongly agree, that guiding the player with the UI and providing some more audiovisual feedback on the interactions could definitely be improved. Sadly, we did not have the time to polish these aspects, but still learned a lot during our first jam. :)