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(1 edit) (+1)

What an incredible achievement! Making this kind of 3D game in pico 8 with only two buttons and directional movement seems like quite the challenge. The game works surprisingly well. I found the flickery wall sprites made my eyes hurt a bit after playing. I didn’t really enjoy the combat until my second play when I figured out “hold fire to strafe” (thanks to your gifs). After that, I got to gun 4 and really started enjoying combat (even tricky bits against high enemies). The final room was great – tons of power ups and less frustrating jumping than the earlier jumping puzzle.

Nice work!

One question: what is that constant bam bap bap noise? Sounds like an enemy is walking against a wall somewhere.

(+1)

Thanks for playing! I need to make the strafing feature more obvious somehow. 

The gunner enemies can see you through walls right now, so you can almost always hear them trying to shoot at you. Sounds do not dampen over distance, so they are pretty obnoxious.