It was a very innovative mechanic. Finding the path was kind of difficult (by throwing paint), so I just had to brute force it. If the splash was larger, the game would be a bit more easier.
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Thanks a lot for our feedback. I know that it should have been a bit bigger but sadly I messed up and choose the wrong approach. So I just spawned objects instead of painting onto the texture. Because of this it got really unperformant and we had to decrease the size of the splatter (amount of objects).
But maybe next time :)