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I love this type of games.  I enjoyed it spent some time on it.

Things I loved:

-Tutorial part where you show us how to play. Also inworld sliders for volume etc

-SFX when you enter new area

-Over all fighting mechanics

-Font used for descriptions

-Random maps occure every start. Which can evolve into a rogue like 

Things I disliked:

-Movement. It would bug and gets stuck.(Caused by RMB attacks)

-Probably on purpose but enemies are not rendered within the camera scene. 

(2 edits)

Could you describe the movement bug in more detail? Is it where you get stuck moving in 1 direction even after you release the WASD input? I wasnt sure if it was just my keyboard being broken when testing lol.


And yeah the rendering thing is intentional. It basically acts as a light radius around you, so you arent supposed to see enemies that are in the dark. Im gonna experiment with lighting post-gamejam to make the light match the radius as much as possible and just fix the overall lighting issues with the game. Lighting is still very new to me since this is my first 3d game heh.