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(+1)

Really nice idea, the actual mechanic seemed a bit broken with them ignoring bombs and behaving a bit randomly. It's like trying to get a dog to listen, sometimes it does, sometimes not and you're trying to find out why.

Anyway, the level and card systems were a good addition, and the visuals were great. Good job!

Yeah... Each card has a "believe" value: the higher it is, the higher are the chances of people believing in it.

Thanks for the feedback!