The art is really good looking and the atmosphere is well executed.
I have to be honest, I really had a hard time understanding what to do, I kept collecting wood but I didn't know what to do with it. I would suggest more hints on what the player has to do.
Also the first time I lost I did not understand why, as I did not see the daughter's life points. I think you should make the UI bigger or tell the player where to look for.
The magicore/magistone part needs some rethinking in my opinion, I only understood after reading through comments that I could get magicores back from that big stone hidden on the map.
Overall, it's a good take on the defense tower genre and I liked the story aspect you gave to the game. Good job.
I would appreciate it if you could also try and rate the game my team made for the jam:
https://midenoth.itch.io/enlighten
Thanks for the fun I had ;)