I thought the game was impossible before realising I could simply deflect projectile and kick ennemies in the face.
Nifty idea and very nice visual, the final boss felt a little easy before its second phase but it was alright
Glas you liked it. I was wondering if it was better to explain or not the deflecting mechanic.
What do you think, wouldn't it have been better to explain it right away?
It's fine as it is, discovering it by accident feels pretty nice. It's rewarding for the player