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(+1)

Hey,

Congrats of making a game in one week :)

I liked the twist, the humor and the concept. Although I got lost in the second level and I'm not sure what to do.

The music feels a bit repetitive, maybe try a longer soundtrack. But hey, not time, right? ;)

The colliders are a bit smaller than the actual terrain so it's common to just fall when you try to jump too close to the edge. Maybe that's intentional, and I get used to it, but I just mention in case it helps!

If you could try my game and leave some feedback I would really appreciate it.

Congrats again!

(+1)

Hey! Congrats for also making a game in one week!

Had a lot of fun jumping the fences, and the insomniac feeling definitely came through.
Only constructive criticism, removing the shadows for the status bars. Other than that its a fun little game.

Yeah I didn't have much time to flesh out a lot but am still proud of what I managed. The second level is just meant to go back to the starting point of the level. (The NOW GO HOME! part of the walking scene was meant to be a hint but definitely too subtle).
I only had time to playtest my game once or twice before releasing, and as I knew exactly where to go that may be why I didn't notice the poor hitboxes, definitely something I will be improving on (Or keeping the gimmick but giving it use)