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The first level was the most interesting to me, but gosh heck, this could use a lot of spit-shining, and wax, and maybe some duct tape.
I know people are trying to be nice and constructive, but I expected quite a bit more when looking at the other comments.

The shooting; considering this is a mostly shooter oriented game could've been a lot better. You're forcing the player to click a lot, and it wasn't delayed at all, allowing for macros. There's a lot of tutorials out there that can help you make this much better.
The level graphics were too plain and inconsistent.
While the level selection world is always a nice touch, there were only 2 levels, perhaps time should've been spent on a third instead.
As for the theme. It only really shined in level 1, perhaps it would've been a good idea to expand upon that.

Thanks for the feedback! this is the first game we have made and are still learning as we go. We will be sure to take your criticisms and suggestions into account :)