Well crafted and I'm impressed how many different features you managed to implement in just a week; this really felt a lot bigger than a one-week jam game. The shaders and art and especially the melting tiles were great-looking. The super high difficulty reminds me of all those 80s arcade games that you'd put a thousand quarters into. I did find it frustrating that sometimes you can take a dead end path, but I guess that's just part of the difficulty.