Thank you! Everyone in the team worked really hard on the game, we are glad it delivered! Not sure the levels are that well designed though, I didn't get to focus so much on level design alone, so it's still a mess when it comes to difficulty spikes, I tried to invent ideas that would be somewhat ordered by difficulty while also building on the previous ones, but with limited time, space and experience, the difficulty can spike quite a bit in some areas, well it was a great learning experience and with all the feedback i know how i'd do it better now!
Thank you for playing, if you feel like it, you can also try to find the secret area in the pre-boss level, its not that hard to find, but its very easy to miss!