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I like the art style. I got frustrated when dying when touching the side of blocks with spikes on top of it. I wouldn't expect that to happen.  Not sure if I like the type of game where I just need to die and figure out the level over and over though, but I'm sure someone out there loves punishment :)

In my personal opinion, there has to be a driving force from a story or gameplay perspective that will make me want to get deceived and die over and over.

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Okay, thank you for letting me know. I'll take that into account when either updating the game or making a new one. Sorry about the frustration. I tried to make it a rage-platformer, but maybe I made it too hard.

Thank you for the feedback!

Don't be sorry! I think the game has a lot of potential. I'm want to come back to it today and play more to see if I can finish it.