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(+1)

Nice game! There are some issues with the road texture that look like harsh boundary between mipmap levels, these can be fixed by using either trilinear or anisotropic filtering. Also the dog moves left/right on the key up event, not the key down event, which increases the delay between a player deciding to make a move and the move happening, thus decreasing responsiveness.

Anyways, fun little game, good job!