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I spent a lot of time trying to get the cube movement just right. It's physics-based and that makes it harder than if it were to just slide around (I considered it, but I kind of liked the rolling cube). I need to spend more time polishing that bit of movement physics to make it feel snappier I think. (And probably fix the sound effects as well). 


Thanks for playing and your feedback! It's making me want to invest more time in this idea.