Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Glad to see you're continuing your work on this! This is awesome.

I like your take on the theme risk-reward theme with the lava. A little more "juice" when burning from it would be cool (maybe have the screen edges flash red or something).

I think the pacing of the levels is great, and the way you introduce mechanics/buttons isn't intrusive.

I'd love to see improvements with the engine in future jams. It's really amazing what you already have, but, for instance, one thing that I think would make this look that much better is doing some things with lighting. Walls that are close look pretty much the same as ones that are far away and generally the grey is a bit dull. Plus, I think the buttons and lava would look awesome with a glow that contrasts from the rest!

Really awesome stuff - looking forward to seeing more!

(+1)

Hey MurphysDad,

Thank You for playing Continues again.

I am glad that you liked the new features.
In fact, i tried to implement some kind of outline shader but everything i did looked so wrong.
But you are right, i have to highlight at lest the edges a little bit more.

For the red flashing screen,
I had two apporaches here.. First is the current state where your screen gets red the closer you are to danger.
The second was the flashing when you actually took damage. But i decided to only shake the screen and keep it as it is right now :)

Also, I am still missing some sound effects etc. But i might come to that later this year.

Sadly, *Spoiler* i may have to skip the current jam (march) as I have no clue for a good interpretation for the theme and I have little spare time to work on something to big (Level Editor or something).

But, I will continue on 'Continues' the next month for sure :)


Again,
Thank You for playing!