Generally a fun and creative interpretation of Minesweeper. The conceit and the game type really made it stand out in this jam. Plus the snails and the descriptions! A couple of things made it harder for me: First, the delay between when you press V and when the tile changes. And second, the amount of missing and healing in fights made it easy to feel like you're not making progress. I never want to feel like I'm steady-stating in a fight.
But I would certainly give it another spin if you rereleased it!