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This was definitely a detective game, which honestly I did not expect to see in this a, or really in any jam.  It definitely had me interested in trying to figure out the solution and quite stumped for legitimate reasons quite a few times throughout.

Honestly the only thing I was missing was the ability to not be hunted by down the AI whenever I entered their range.  Oh, and more levels.  I'd definitely play a decent amount of levels with this concept.  Near the end I really didn't know what I was doing because of the memory aspect.  Which is not common in a lot of games.

Generally games nowadays seem to avoid the memory aspect by giving you easy access to the info, which removes a lot of the challenge.  At least with certain setups cause I do feel like that can go well but only in certain situations.


Overall though definitely an interesting experience of a game with some nice overall design throughout and a very fun time just trying to find the different cues throughout the level