Finally got a chance to read the preorder version and loved it!
CHOKE. does some really innovative stuff with grid-based inventory management that goes beyond just tracking gear - the concerns, relationships and trauma that weigh on your character take up space on your grid and impact the gear you can carry.
The ladder tables for contracts are a brilliant way of structuring an adventure and ratcheting up tension for a GMless (or GM-agnostic) game.
The art I've seen in the previews absolutely drips style & I'm so excited to see the finished book when it drops!
I'm pumped to get a group together for an any% speedrun!