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Thank you! We tried porting it out for mobile a few months ago using the built in rpgmaker system, but unfortunately there were some issues - bugs tend to pop up depending on the kind of phone you play on and it's hard to update something like that every month. We're looking to put out a fixed mobile version once we get to version 1, which should be this year!

Okay, thanks for the reply! Can't wait for version 1 then!

So what happened to this? Y'all haven't really said anything so just curious