Out of curiosity, would it be 2D or 3D graphics?
Because Unity doesn't always equal 3D.
Generating maps can be quite difficult. I spent some time programming a procedural generator for 2D side-scrolling games with support for saving, loading and sharing presets. You can check it out on my website (www.luukdomhof.com). You could be able to data mine it for the code, make sure not to copy it though! :) It will take you quite a while to program something like that, and since you're still trying to understand it, it will probably be even harder.
~Luuk
Thanks a lot of the offer, Luke!
I really appreciate you allowing me to check out your hard worked code- I'd love to take a look at it in the future (or maybe even once or twice during this competition) and learn more about procedural generation from it.
However, I was planning more on a top down approach- and yeah, it takes time to become better at procedural generation- but hey, that's what makes it so fun, and that's why we're here (;